There is no doubt in my mind that the iPad will open up the internet to a whole new segment of the market. It will allow people to use the internet without the complexities of a modern desktop system. It will also, as Stowe Boyd states in his article Why Closed works, it changes the [...]
JiglibFlash is a great physics engine for the flash platform. Combined with Papervision 3D you can do some amazing stuff. The library has been recently updated and now not only contains a car physics model, but mouse constraints. The mouse contraint can add a new level of interactity to your scene.
I’ve been dying to try [...]
Sean Moore has posted a list of 22 ActionScript 3.0 API’s that you may find useful. I’ve used quite a few of them. I would also add FlexLib to this list, which is a great Lib full of useful components such as a fully blown calendar.
FlexLib on googlecode
List of 22 ActionScript 3.0 API’s
I’m in the middle of porting our companies portfolio from a flash app to an air app. Part of this is making file references relative to the application and as such removing the dependancy on a web server for information. Since the inital build I’ve moved away from developing in Flash, concentrating my efforts on [...]
I’ve just been reading about a new version of papervision called PapervisionX (sounds a bit apple to me). Here’s a brief overview.
PapervisionX will be a complete rewrite of the v2 engiine to take advantage of the 3D api within Flash 10. The Idea is that the engine will be completely rebuilt but retain the same [...]
Adobe has released (in the labs) a new technology for flash called Stratus. Stratus allows one or more Flash Player Clients to connect to each other in a peer to peer manor. This technology could open up a wealth of new applications. I’m quite excited to try it out and will be tinkering with it [...]
Sean Moore has provided a great list of tutorials/ components for Flex and AS3 on his blog, go check them out!!
43 Hot Flex and ActionScript 3.0 APIs, tips and tools for Autumn 2008